IS 206 Intro Computer Game Graphics

This course is designed to introduce students to the different areas of the computer game graphics programming. Among the topics to be discussed are programming conventions, mathematics of graphics, 3D Fundamentals, Gouraud shading, texture-mapping, animation and shading. Students will practice the techniques covered by developing working C++ and/or C# game programs. Prerequisite: IS 125. Contact Hours: (3,0)

Credits

3